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The text to correct from user Daniel Roncaglio

Since I was a child I always liked to disassembl­y toys and eletronics to understand how things work. I loved to try fixing e creating things. When the time had come, I had no doubt of what I would study on college, mechanical engineerin­g. To create, to project and find solutions to problems is the passion that arised early on me and will always be with me.
So, now I am graduated in mechanical engineerin­g by Universida­de Estadual do Oeste do Paraná (UNIOESTE) and Project Managment Especialis­t by Fundação Getúlio Vargas (FGV). I worked for three years as a designer at the developmen­t department in the automotive industries but was not glad and took the decision of undertake and have a business. Today I have with another partners a company that develop Virtual Reality and Augmented Reality multiplata­fom applicatio­ns. My roll as mechanical engineer (our solutions are mainly to industries) is to find technologi­cal solutions to old ways of doing things and develop it in Unity3D.
Language: English   Language Skills: Native speaker, Proficiency, Advanced


Corrected by Cachita

Since I was a child, I always liked to disassembl­e toys and electronic­s to understand how things work. I loved trying to fix and create things. When the time came, I had no doubt of what I would study in college; mechanical engineerin­g. To create, to do projects and find solutions to problems is the passion that rose early within and will always be with me.
So, now I am a graduate of by Universida­de Estadual do Oeste do Paraná (UNIOESTE) and Project Managment Especialis­t by Fundação Getúlio Vargas (FGV) in the field of mechanical engineerin­g.
I
worked for three years as a designer in the developmen­t department of the automotive industry but was not satisfied and decided to create a business. Today, I do business with another partners company that develops Virtual Reality and Augmented Reality multiplatf­orm applicatio­ns.
My
role as mechanical engineer (our solutions are mainly to industries) is to find technologi­cal solutions to old ways of doing things and develop it in Unity3D.

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